We collect data about specific audiences and topics on social networks
We deliver rich and meaningful insights to our customers and their audiences
We develop proprietary Text-mining algorithms & Technology
Understand key trends, subjects and political popularity within Belgian Political Elections on social networks and correlate them to voting intentions.
We developed a dedicated monitoring tool that analyzes Twitter activity 24/7, related to the Belgian Politics Universe. The Belgian Politics Universe consists of 270 politicians, 12 parties, 1.300 journalists and political experts.
Streaming more than 50K messages a week. Currently used by prominent media and marketing research companies as well as political parties in Belgium
Havas wanted to analyze the performances of TV broadcasts on social media to test the correlation between social audiences and TV audiences.
We conducted 2 majors studies in partnership with Havas Media Belgium
The study ran from September 2013 until December 2013
It covered the 11 main Belgian channels and more than 420 broadcasts. TEVIZZ delivered, on a bi-monthly basis, data and visualisations for the top 3 Social TV performers in Belgium (FR and NL).
The study started in January 2014 and is still ongoing. As of now, we have analyzed more than 1470 broadcasts for more than 18334 different programs in Belgium (FR and NL). The study, led by Havas, consists in the development and the diffusion of a Social Rating Point (SRP) based on TEVIZZ social data and analyses.
The study had a major recognition across media and specialist in Belgium. It totalized 12 publications in specialized press and was finally presented in a major event held by Havas and TEVIZZ gathering the top 100 most influential media professionals in Belgium.
Havas is publishing SRP results on a weekly and monthly basis, placing TEVIZZ as its official data provider and analyst.
The SRP study is also nominated to “The best special media research” at AMMA awards83 2014 (by GRP).
Analyze some of the most prominent Social TV and Social Events audiences and topics to deliver rich and efficient reports
We developed a solution that enables us to instantly pull out in-depth social networks insight related to specific audiences and topics.
The reports and infographics are published on the spot, on various social networks, blogs and in the press. These, in return, offer great visibility not only to TEVIZZ but also to the whole social networks ecosystem. We regularly publish reports and infographics on a wide variety of genres such as The Voice, Game of Thrones, Abu Dhabi GP, Barclay ATP Final, LeWeb, and the UEFA Champion league.
Understand and easily engage social audience in real-time from various social network sources.
We developed a dedicated platform for community manager teams to help them engage with their audience a well as understand main topics and performances of candidates, jury and anchormen. The tool also offers an automatic buzz detection.
The platform was used live and post-live. The tool was also used to create automatic social media summary of the broadcast published both internally and in specialized press.
Understand key trends, subject and popularity on social networks about the 2014 FIFA World Cup and automatically summarize all games by listening to social networks conversations.
We developed a dedicated engagement and monitoring platform that analyzes social networks activity related to the 2014 FIFA World Cup. The MUNDIALZZ universe consists of all the national football teams (including players and coaches), referees and football specialists from all around the globe. The tool will be available with a library of data visualization widgets. These widgets are easily embeddable on any webpage or digital platform. The tool also offers real-time automated game phases detections.
The tool will officially be made available in May 2014 and will run throughout the whole world cup period.
Offer a social dedicated second screen app to cover the broadcast of the UEFA Champions League and the UEFA Europa League.
The second screen app allows audience to easily engage within the game. It offers automatic game phase detection and visualization (automatic crowd summary). In partnership with EVS, we offer near-live multi-angle video replay.
The app achieved #1 in the Apple App Store for a few weeks in Belgium. we totalized more than 50K active users and about 5K connected users for each broadcast. Average time spent per user is 25 minutes.
Offer a social dedicated second screen app to cover the broadcast of the 2013 Swedish Winter Games and a solution to enrich studio live broadcasts.
The second screen app allowed audiences to easily engage with the game. It offered automatic buzz detection and visualization. In partnership with EVS we offered near-live multi-angle video replay.A simplified version of the app was displayed in the studio and used by SVT TV anchorman to illustrate social activity
#1 App on Apple App Store in Sweden during the whole winter games period